Migrated. Originally published: 2006-07-15
An article on Gamasutra.com reminds us that keeping staff over time is important for a high tech company. That’s why game development companies “keep making design errors”, according to Ernest Adams. It’s interesting to look at his list of game industry goofs. How many happen at non-game companies? Well, burning out your workers happens in many high tech companies, and the resulting problems are just as big as in the game industry.